Roblox Objects

Lua Roblox Part

Working with Parts

Lua Roblox Part manipulates 3D objects with Position and Size.

Understanding the Part Object

In Roblox, a Part is a fundamental building block for creating 3D objects. It represents a physical object in the game world and can be manipulated through various properties, such as Position and Size.

Setting the Position of a Part

The Position property of a Part determines its location in the 3D world. You can set this property using a Vector3 value, which consists of X, Y, and Z coordinates.

Modifying the Size of a Part

The Size property controls the dimensions of a Part. This property also uses a Vector3 value to specify width (X), height (Y), and depth (Z).

Combining Position and Size

By combining both Position and Size, you can precisely control the placement and dimensions of objects in your game.

Practical Application

Use these properties to create platforms, obstacles, or any other objects you can imagine. For example, a simple platform can be created with a specific size and position:

In this example, we also set the Anchored property to true to prevent the platform from moving due to physics.

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